8 lines
414 B
C
8 lines
414 B
C
#define game_width 18
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#define game_height 18
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static char game_bits[] = {
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0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xC0, 0x0C, 0x00, 0xC0, 0x0C, 0x00,
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0xF0, 0x3F, 0x00, 0xF0, 0x3F, 0x00, 0xFC, 0xFF, 0x00, 0xFC, 0xFF, 0x00,
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0x3F, 0xF3, 0x03, 0x3F, 0xF3, 0x03, 0xF3, 0x3F, 0x03, 0xF3, 0x3F, 0x03,
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0xF0, 0x3F, 0x00, 0xF0, 0x3F, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00,
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0xC0, 0x0C, 0x00, 0xC0, 0x0C, 0x00, };
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