#define player_repeat1_width 18 #define player_repeat1_height 18 static char player_repeat1_bits[] = { 0xC0, 0x0F, 0x00, 0xC0, 0x0F, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0xCC, 0xC0, 0x00, 0xCC, 0xC0, 0x00, 0xF0, 0x33, 0x00, 0xF0, 0x33, 0x00, 0xC0, 0x0F, 0x00, 0xC0, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x03, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x00, 0x00, };