#define player_pause2_width 18 #define player_pause2_height 18 static char player_pause2_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };