#define player_next2_width 18 #define player_next2_height 18 static char player_next2_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xC0, 0x30, 0x00, 0xC0, 0x30, 0x00, 0x00, 0x33, 0x00, 0x00, 0x33, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x33, 0x00, 0x00, 0x33, 0x00, 0xC0, 0x30, 0x00, 0xC0, 0x30, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };