#define player_repeat2_width 18 #define player_repeat2_height 18 static char player_repeat2_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0xFC, 0xFF, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0x0C, 0xC0, 0x00, 0xCC, 0xC0, 0x00, 0xCC, 0xC0, 0x00, 0x0C, 0xC3, 0x00, 0x0C, 0xC3, 0x00, 0xFC, 0xFF, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x00, 0x00, };