#define player_next1_width 18 #define player_next1_height 18 static char player_next1_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x30, 0x00, 0x0C, 0x30, 0x00, 0xFC, 0x30, 0x00, 0xFC, 0x30, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x30, 0x00, 0xFC, 0x30, 0x00, 0x0C, 0x30, 0x00, 0x0C, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };