#define tile2_width 18 #define tile2_height 18 static char tile2_bits[] = { 0xC0, 0xFF, 0x03, 0xC0, 0xFF, 0x03, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0xFF, 0x0F, 0x03, 0xFF, 0x0F, 0x03, 0x03, 0x0C, 0x03, 0x03, 0x0C, 0x03, 0x03, 0xFC, 0x03, 0x03, 0xFC, 0x03, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, };