#define tile1_width 18 #define tile1_height 18 static char tile1_bits[] = { 0xFC, 0xFF, 0x03, 0xFC, 0xFF, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0x0C, 0x00, 0x03, 0xFF, 0x03, 0x03, 0xFF, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0xFF, 0x03, 0x03, 0xFF, 0x03, 0xFF, 0x03, 0x00, 0xFF, 0x03, 0x00, };