#define player_shuffle1_width 18 #define player_shuffle1_height 18 static char player_shuffle1_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFC, 0x03, 0x0F, 0xFC, 0x03, 0x30, 0x03, 0x00, 0x30, 0x03, 0x00, 0xC0, 0x30, 0x00, 0xC0, 0x30, 0x00, 0x30, 0xF3, 0x00, 0x30, 0xF3, 0x00, 0x0F, 0xFC, 0x03, 0x0F, 0xFC, 0x03, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, };