#define player_play1_width 18 #define player_play1_height 18 static char player_play1_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x3C, 0x00, 0x00, 0xFC, 0x03, 0x00, 0xFC, 0x03, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0xFF, 0x00, 0xFC, 0xFF, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x3F, 0x00, 0xFC, 0x03, 0x00, 0xFC, 0x03, 0x00, 0x3C, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };